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{"id":530,"date":"2019-09-09T07:14:23","date_gmt":"2019-09-09T07:14:23","guid":{"rendered":"https:\/\/finnsbricks.com\/?p=530"},"modified":"2019-09-06T09:00:53","modified_gmt":"2019-09-06T09:00:53","slug":"the-lego-flash-behind-the-scenes","status":"publish","type":"post","link":"https:\/\/finnsbricks.com\/the-lego-flash-behind-the-scenes\/","title":{"rendered":"The Lego Flash Behind The Scenes"},"content":{"rendered":"\n

I have long wanted to make an image of the flash so when the lego batman magazine featured him on the front cover, I knew I had to get it.<\/p>\n\n\n\n

My concept was The Flash running at speed with his characteristic lightning and a feeling of being the fastest man alive.<\/p>\n\n\n\n

\"Flash-Running-1\"<\/figure><\/div>\n\n\n\n

My set up was the flash running, held up with blue tac and a lego background building, which in this case was the Sanctum Sanctorum<\/a>. Usually I’d have the character running into the scene but in this case I used the other side of the two thirds because of the lightning affect I was planning for behind him.<\/p>\n\n\n\n

Step 1 – Motion Blur<\/h2>\n\n\n\n
\"Flash-Running-Motion<\/figure><\/div>\n\n\n\n

Once in photoshop I duplicated the layer and added a motion blur filter. I played around with a few different levels but in the end I like a -7 degree angle at a distance of 250 pixels. <\/p>\n\n\n\n

I used a layer mask to bring the lego flash back into focus. I left the edges blurred as I think it helps with the overall speed affect.<\/p>\n\n\n\n

Step 2 Lightning<\/h2>\n\n\n\n
\"Flash-Running-Lightning\"<\/figure><\/div>\n\n\n\n

Next stage was to add the lightning. I used the “place” function in screen blending mode. To get rid of the background glow I used a levels adjustment. Once the lightning was in place I used the transform tool to distort it and position it as if he was running. The lightning I used was blue in colour so I added a hue\/saturation layer to make the lightning yellow – like the real flash. Then it was a case of repeat this process until I was happy with it – as above.<\/p>\n\n\n\n

Step 3 Glow<\/h2>\n\n\n\n
\"Flash-Running-Glow\"<\/figure><\/div>\n\n\n\n

All good lightning, when you run that fast, has to glow. So that was my next task. I created a new layer in overlay blending mode. Using the colour picker I chose a yellow and painted in the glow. While I was painting I also decided to add a glow to his face and logo to help them stand out as he runs with the speed force. I reduced the opacity until it was just the right amount of glow.<\/p>\n\n\n\n

Step 4 Finishing the Affects<\/h2>\n\n\n\n
\"\"<\/figure>\n\n\n\n

I wanted to add some sparks – using the place function – below his feet as that’s what happens when you run that fast. Once that was done I felt I needed to move the lightning so it didn’t overlap. I made a few small adjustments to the position of the lightning. I also added a little more glow to the overlay layer I’d created in step 3. <\/p>\n\n\n\n

Step 5 Final Adjustments<\/h2>\n\n\n\n
\"Lego-Flash-Running\"<\/figure><\/div>\n\n\n\n

My final adjustments were made in Lightroom. I added some saturation and vibrance and adjusted the tone curve to make it a slightly darker shot. (Flash takes on most villains at night.) Finally I added a little vignette to darken the edges.<\/p>\n\n\n\n

And there you have the final image. I hope you like it. I’d love to hear your thoughts and what you would have done differently.<\/p>\n